while (true) { switch (player[plrNum].action) { case 0: // ChangeScene scene++; if (scene > maxScenes) scene = 1; state = StrParam(s:"SexScene_", d:scene, s:"_", d:speed); changeState = true; break; case 1: // ChangeSpeed speed++; if (speed > 3) speed = 1; state = StrParam(s:"SexScene_", d:scene, s:"_", d:speed); changeState = true; break; case 2: // SceneSpecial state = StrParam(s:"SexScene_", d:scene, s:"_Special"); changeState = true; break; case 3: // InstantCum state = StrParam(s:"SexScene_", d:scene, s:"_Cum"); changeState = true; break; case 4: // RandomScene (intended for monsters) scene = Random(1, maxScenes); state = StrParam(s:"SexScene_", d:scene, s:"_"
Инфа — 80%